poes4
Inscrit le: 17 Mai 2018 Messages: 1
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Posté le: Jeu Mai 17, 2018 4:55 am Sujet du message: Path Of Exile Is A Shining Example Of Free To Play Done Righ |
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While inside the temple's rooms, you'll have the opportunity to violently destroy the inhabitants for awesome loot. additional, if you're particularly fast, you'll have the opportunity to manipulate the outcome of events as well, leading to changes in the In daytime version of the temple. Picking sides among feuding architects who want different things to be built will lead to different types of rooms being built and poe trade currency, containing new types of loot. additional, unlocking rooms in the past as you speed through the temporal Incursions will open new passage methods in the present.
With a couple of weeks left before the new league starts, and people already getting into that in-between-leagues mode especially is the flashback event hype winding down, it might be nice to revisit and rediscover some possible aspects to the game that some might Be ignoring without realizing how helpful or profitable they could be.
It's much cheaper to block the shitty common ones like sharpened blade/gift/lost maps, keeping them in your slots rather than spending coins to uniformly going and sealing them. Go to zones that activate prophecy chains then immediately leave to clear them for free. Seal unique upgrade/drop ones if you don't have the unique or immediate access to the mob type. Once you have a few prophecies you can trigger anywhere, go back to running maps. Takes a couple minutes, but saves a lot of poe currency trade And you only to do it once every say 5 maps usually.
Path of Exile is a shining example of free to play done right, with the vast, vast majority of microtransactions focusing completely on cosmetics. It also hits 4K60 on Xbox One X, which few games can claim, and is frequently updated with new features, Such as the Incursion league. |
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